"Support Medic" Endgame PVE/PVP Support Build Guide – The Division 2

21 Comments

  • Lol. Bro that deer in the thumbnail is so random and out of place…I love it. : )

    Chris Clark
    Posted April 30, 2019
  • I still miss the healing box from Division 1 πŸ™

    Gamer899
    Posted April 30, 2019
  • Yeah, but having more heal per second then more charges, is a lot better I think.

    I have 2 +40% heal mods on my Chem, and i can heal myself or an ally instantly with just one charge.

    You also need the gear talent called "Calculated", Incoming and outgoing healing gear mods, Skill Duration gear talents, and Skill cooldown attributes.

    With calculated, kills from cover reduce cooldown by 20% for each kill from cover.

    I only have 3 charges in my chem. But i always have at least 2 charges no matter what.

    With the duration, Incoming and outgoing healing mods, and the 2 +40% Heal mods on the chem, it really heals an ally from 0% armor to 100% instantly, with just 1 singe charge. And my cloud lasts for 7 seconds anyway.

    But my build still isn't finished, I'm looking for the +55% heal mods, for both slots. Lol. And i need more skill cooldown and Skill Duration talents.

    Thetechgenius
    Posted April 30, 2019
  • No one is making a good support build around increasing team damage and crit chance. You obviously want strong healing but there are amazing rolls for increasing damage to enemies effected by fire and the survivalist has so many ways to like guys on fire. Maybe run the gas chem launcher and mender seeker.

    Caleb Utterback
    Posted April 30, 2019
  • Yay some healer love. So far the game has pretty much been all about dps.

    A Quest Called Music
    Posted April 30, 2019
  • Can you still have 2 ammo mods?

    Dark Ploxius
    Posted April 30, 2019
  • Is it just me or you cant just drop the healing chem pill anymore? Now you actually have to shoot it.. am I wrong ?

    Syx7one Rulz
    Posted April 30, 2019
  • do have suggestions as to perks i dont see it in the video unless im dumb (highly likely)

    Taylor Patrick-Hernandez
    Posted April 30, 2019
  • Finally a tactical player lmao fr. I always been the healer in my group haha. GREAT VIDEO! If anyone needs heals, I got u

    BVMBII
    Posted April 30, 2019
  • I disagree with you on the drone. A good healer revives his team, a great healer dosnt let them go down. I think chem and fixer are a bit better but your build will deffinetly help my pve game allot.

    ODST Medic
    Posted April 30, 2019
  • I don't really see the point of heal builds when you don't really ever die to sustain damage you die to a random burst in less than a second.

    gringoboy701
    Posted April 30, 2019
  • Thanks for putting this up. I've been looking for a healer build. I was primarily a Reclaimer build in TD1.

    DrGonzo435
    Posted April 30, 2019
  • the opening tho haha

    Sprinks
    Posted April 30, 2019
  • I cant find any gear with more than 2 mod slots. Where do i find the best gear?

    BrutalBarracuda
    Posted April 30, 2019
  • This build becomes obsolete in normalised dz my dude ,

    Beastlygrizzler Eu
    Posted April 30, 2019
  • Dude RADIUS MODS. Soo good. I have been using 8K skill power Fire Chem launcher with 175% radius + with 8 rounds. It is devastatingly fun. You can set the ENTIRE battlefield on fire. Stun locks enemies + makes enemies drop more special ammo. It's incredible.

    Lilcactis 312
    Posted April 30, 2019
  • Awesome build man! Been looking for a good healer build

    Caleb Adams
    Posted April 30, 2019
  • Calculated is a must…..

    Sandrox
    Posted April 30, 2019
  • you should consider using an AR rifle (p416 or AK-M) with the survivalist build to get the bonus AR damage perk since you gear focus isn’t damage focused. Either on combined with the chatterbox blabbermouth passive would give you more damage output to go with your skill build.

    Martymar4821
    Posted April 30, 2019
  • I have a support build, I use the Chem Launcher and the EMP pulse. My build is a hybrid support build because I help my team and put the enemies at a disadvantage because they cannot use their skills. It’s a very fun and rewarding way to play

    TechnicallyToxicity
    Posted April 30, 2019
  • Should’ve done this in a safe house or something. Can’t read the rest of your loadout since the light and colors from the background is obstructing your build.

    Romeo Velasco
    Posted April 30, 2019

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